Moving image from the same 3D model
Renders, loops and case films out of real-time 3D scenes. One model that campaign, trade fair and social all draw the same visual language from.
One model, several channels
Once a product or a space exists as real-time 3D, the basis for moving image is already there. The same model yields renders, loops for social, visuals for the stand, and the film that explains the project. That saves the second production, and the visual language stays the same across every channel.
What we produce
Renders and animation out of real-time scenes, cuts for campaign, trade fair and social, case films on delivered projects, and motion design for interfaces. For shoots with real performers we use our own setup, see Virtual Production and Motion Capture.
Where it starts
With the 3D model you already have, or the one the application needs anyway. If there is none, the shortest route is a capture of the real environment, see Gaussian Splatting.
Product models for Veloform
Self-service pavilions as real-time 3D, configurable down to the corporate colours of each bank and previewable on location through AR. See the project
Studio monitors at true scale
Neumann studio monitors as 3D models, placed in the customer's own room at real scale straight from the webshop. See the project
Logistics properties as navigable 3D
Industrial and logistics spaces built as real-time 3D so buyers can walk them instead of reading a floor plan. Together with Deloitte. See the project
Tell us what you're planning.
A brief, an RFP or a first idea. We'll come back within 24 hours with a take.